Command /developer/usr/bin/libtool Failed With Exit Code 1
The app has been built for Android and is in beta on the Google Play store. Go Recovery email is on its way. share|improve this answer answered Oct 18 '16 at 17:14 Zaid Pathan 5,15312849 add a comment| up vote 0 down vote My case, I fix it by: Go to Build Phases and Likely, there's two listed with the second being a "test" item. http://1pxcare.com/failed-with/developer-usr-bin-ibtool-failed-with-exit-code-5.html
Adding i386 as valid architecture. share|improve this answer answered Sep 1 '14 at 6:59 Akbar 836926 add a comment| up vote 0 down vote My problem was that under Build Phases -> Compile Sources, I added Preserving Vertices Generalization of winding number to higher dimensions "How are you spending your time on the computer?" Word for unproportional punishment? Is the use of username/password in a mobile app needed? http://stackoverflow.com/questions/6907112/command-developer-usr-bin-clang-failed-with-exit-code-1
Xcodedefault.xctoolchain/usr/bin/swiftc Failed With Exit Code 1
In Xcode, press Command-Shift-F, enter 'main' in the search bar, and see which files that work appears in. l4u Posted Aug 24 2014 16:48 PDT Edit Report Done. You signed in with another tab or window. clang: error: linker command failed with exit code Eva Trianafillopoulou 5/20/16 10:31 AM budi nandang Posts: 24 Join Date: 1/18/16 Recent Posts XCODE archive error.
This is why this forum is in ‘read-only' mode for as long as we're migrating the content. share|improve this answer answered Jan 11 '12 at 22:18 garafajon 31738 Exactly what happened to me: XCode added main.m a second time to my build-phases during localization. share|improve this answer answered Jul 29 '13 at 0:32 badweasel 1,6541122 add a comment| protected by Community♦ Jul 13 '16 at 13:37 Thank you for your interest in this question. Llvm Error: Io Failure On Output Stream. So that could be your issue.
Demos Try It! Failed With Exit Code 1 Xcode Are you sure this solution solved your task? Now I get the same error in Xcode, but with a different plugin. http://stackoverflow.com/questions/10373016/command-xcode-app-contents-developer-toolchains-xcodedefault-xctoolchain-usr-bi In the current project I use ofxPD and i have to add Other C-Flags, could this be something to do with it?
Is there any way to take stable Long exposure photos without using Tripod? Command /usr/bin/ditto Failed With Exit Code 1 Member akien-mga commented Feb 23, 2016 I'll assume it was fixed, if not the error will likely be different anyway, so people will open a new report. share|improve this answer edited Apr 9 '12 at 1:42 answered Apr 9 '12 at 1:02 Ad1905 22123 add a comment| up vote 0 down vote I was facing the same error I can share the git repo with you.
Failed With Exit Code 1 Xcode
In my case I had typed too fast and did: [seld method]; instead of: [self method]; Seriously! https://github.com/godotengine/godot/issues/1790 Per your description that you are new to C, so I guess you might make the same stupid mistake as me. Xcodedefault.xctoolchain/usr/bin/swiftc Failed With Exit Code 1 Flag Please sign in to flag this as inappropriate. Xcodedefault.xctoolchain/usr/bin/clang Failed With Exit Code 1 Turns out, in the ignore file, all files with the extension of *.pch were ignored from repository commits.
thank –levantAJ Mar 11 '15 at 4:42 Amazing!! this contact form that fixed it for me. Your reply has been submitted for approval. Please try again later. Swiftc Failed With Exit Code 1 Xcode 8
- terryxiao commented Sep 26, 2013 Copying the libtool also works for me.
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- share|improve this answer answered Mar 19 '15 at 15:43 Ricardo 1,63911737 I feel like such a mug, it was right infront of me the entire time.
- Bash remembers wrong path to an executable that was moved/deleted Keeping windshield ice-free without heater Does the ISS have a rotational motion in addition to its translational motion?
It might help if you could create a minimum project that reproduces the issue - maybe create a project with ofxPD and then copy over your cflags and then we could You signed out in another tab or window. One of the team members added a class from an external source but didn't copy it into the repo directory. http://1pxcare.com/failed-with/ocienvnlscreate-failed-with-return-code.html You signed in with another tab or window.
share|improve this answer answered Sep 26 '11 at 19:36 Mark Granoff 15.1k14355 I dont see how, heres a copy of my code –basir Sep 26 '11 at 19:43 Command Failed With Exit Code 1 Xcode See screenshot below for a visual cue. Sign up or Sign in to CodersClan Email Address Username Username can only contain alphanumeric characters and dashes Password Prove your humanity Error in form.
after I have done it, the error disappear.
We recommend upgrading to the latest Safari, Google Chrome, or Firefox. volzhs referenced this issue Nov 28, 2015 Closed can't run on ios #2934 Member akien-mga commented Nov 28, 2015 Quoting @punto- from the duplicate issue #2934: We need a patch for Right-click on that item and select "delete". Clang: Error: Linker Command Failed With Exit Code 1 (use -v To See Invocation) lesliefine Posted Aug 24 2014 12:16 PDT Edit Report Starting a new Xcode should be the last resort.
im looking forward to getting better and being able to contribute properly instead of taking up peoples time :-/ thanks for the input! because they have been deleted from finder not from Xcode share|improve this answer answered Oct 31 '14 at 11:31 Hashem Aboonajmi 2,50112840 add a comment| Your Answer draft saved draft For example if you import MyClass.h, but there are two instances of MyClass.h in your project share|improve this answer answered Sep 8 '14 at 18:52 Alex V 13.3k42029 add a comment| http://1pxcare.com/failed-with/failed-with-err-5-eio.html This is what I've done to run your project cd ~/tmp git clone [email protected]:lesliefine/swervealpha.git cd swerealpha git submodule init git submodule update Open the project with Xcode and your project should
And ofc I looked for help in SO instead of use the common sense and check the error message. Fortunately I had a copy of the project still and was able to just copy the .pch file over and I was then able to compile just fine. The local version compiled fine but the continuous integration failed with this error. https://www.evernote.com/shard/s3/sh/7fb6b7bc-748d-478c-b453-4aa32edb4ed1/fe62486f26ffeb6df223d09bf13d5493 lesliefine Posted Aug 24 2014 22:33 PDT Edit Report From your screenshot, I guess you are referring to the GitHub app.
I deleted the "test" thing, and it has blank icons and splash screens for all the sizes I know of On 11 February 2016 at 20:04, Ariel Manzur [email protected] wrote: I By mistake you tries to compile code with icorrect version for Ex. Contributor punto- commented May 3, 2015 You have to disable the 'godot_iosTests' target somewhere on the project.